Still working on Amazon Tales, and so far although it is the early stages. It feels quite promising. Today I worked on ways to animated the enemies and also change their animation per every object offset. I created a small table to test for EIGHT alterations of the enemy object per reset. Result turned out pretty good. After an enemy left the screen, it appeared as a different object. More work to be done this Saturday. Here's a video of the result so far :)
Thursday, 4 October 2012
Here come the critters
October 4th 2012
Still working on Amazon Tales, and so far although it is the early stages. It feels quite promising. Today I worked on ways to animated the enemies and also change their animation per every object offset. I created a small table to test for EIGHT alterations of the enemy object per reset. Result turned out pretty good. After an enemy left the screen, it appeared as a different object. More work to be done this Saturday. Here's a video of the result so far :)
Still working on Amazon Tales, and so far although it is the early stages. It feels quite promising. Today I worked on ways to animated the enemies and also change their animation per every object offset. I created a small table to test for EIGHT alterations of the enemy object per reset. Result turned out pretty good. After an enemy left the screen, it appeared as a different object. More work to be done this Saturday. Here's a video of the result so far :)
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