Saturday 29 September 2012

Into the Amazon

29th September 2012

Finally the scroll engine has been updated a couple of weeks ago, with thanks to Achim's technical support. Now I have been working on the game's animation engine. Last week I got round to preparing the animation tables, but didn't get round to implementing them into a routine. So today I did exactly that. I animated the player so that it looks as if it is running.

I also added a routine in which the player shoots bullets. For some odd reason, the bullet sprite looked out of place. The player was shooting the bullet out of its head :) With a quick adjustment with Sprite Pad, I got the player to shoot the bullet at the correct height.


More work will be done on it later on this week or possibly some time next week - where I start adding the enemies in to the game.

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