1st-6th September 2012
Over this week I have been working on preparing and building the 32 levels for Trance Sector - fixing some additional bugs, building improvements for the game and programming the intro presentation for it. Now finally, the hard work is nearly done, it is on with the BETA test phase, which I hope will get great feedback.
I tested the new levels myself, and I'm not that good a gamer to be honest. I struggled on some of the levels in Trance Sector in cheat mode, but found that every single level in the game is most definitely possible to complete. I feel that this could be a real addictive game as well. If there's no major issues in the game for the beta testers, I can send the final masterpiece to Daniel Kahlin for tape mastering (As he's been doing a mega cool high speed tape loader system exclusively for Trance Sector. I shall be keeping my fingers crossed. :)
My next C64 project WILL be Amazon Tales, a co-op production by Alf Yngve for RGCD's 16KB cartridge game competition - and it won't be a SEUCK game this time round ;)
Thursday, 6 September 2012
Subscribe to:
Post Comments (Atom)
How Repetition 64 was formed
28th April 2025 During the winter of 2025, I had some time spare in the evenings to participate in the "Simon Basic" game jam ru...

-
5 th January 2012 Well as 2011 has passed by, 2012 is here. I want to reveal some of the highs and lows of the C64 and TND in 2011. 1000 ...
-
Friday 10th February 2012 Believe it or not, we have finally finished the final full version of Woolly Jumper . It's quite a miracle tha...
-
25th March 2017 It has been a very long time since the last time I was working on this space shoot 'em up. Probably due to the long te...
No comments:
Post a Comment