Friday 15th October 2010
Things have gone pretty quiet with my blog, but I have been busy with this project and another Psytronik project. After sucessfully finishing off the main game, attack waves, etc. I imported the work file into the SEUCK Redux source, added a bit of programming, played around with the player's parameters and wrote some tunes to insert into the source. The colour schemes worked a treat. Especially after I set up the level parameters to change the colour scheme and behavior of the game, itself.
All I will need to do now is put in the power ups, and then a new front end + high score table. Then the job is done!
November should hopefully be the release date of this.