Friday 7th January 2011
Laser Zone. What a classic game that was for the Commodore 64. It's quite a memorable little Arcade classic, which was on a compilation of crazy and really fun games, called "Yak's Progress" by Llamasoft. After playing Laser Zone, I came up with a nice idea for a tribute game. The game's name is Sheepoid, and last night I was just playing around with some raster splits and experimenting. Okay, so no game yet, but I ended up building a front end for the production instead. Probably a wrong move.
Anyway about the game. Laser Zone had two satellites in which had to blast aliens that appeared on screen before they reached to right or bottom surface and captured one of the satellites. The plan for "Sheepoid" is pretty much similar, except for that the game will have some differences. The starting levels may be quite similar, but the actual game itself will have some differences in attack waves - causing this game to be more zany and psychedelic than before. Instead of satellites, the player will be controlling laser powered sheep. Also instead of a small screen area being used. The sprites will use expanded positions. Therefore the game area's going to be pretty much big.
The official release date of this game is not really known as there's quite a bit of work to do, but I doubt that it'll take longer than 2 months or so. I will not be rushing on this game for a sake of a quick release, as there is seriously no point in rushing it for a sake of a quick release. Hmm. :)
When the game is finished, it will feature a variety of different aliens/psychedelic objects to battle against, wacky sound effects, bizarre get ready , level complete, life lost, game over messages, a possibility of an end sequence. Plus a nice looking psychedelic IRQ tape loader system as well. The final production will be uploaded on to my web site at: http://tnd64.unikat.sk.